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# Go Reference Type Simplification - Revised Proposal |
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## Executive Summary |
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Keep Go's convenient syntax (slicing, `<-`, `for range`) while making reference semantics **explicit through pointer types**. This reduces cognitive load and improves safety without sacrificing ergonomics. |
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## Core Principle: Explicit Pointers, Convenient Syntax |
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**The Key Insight:** |
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- Make slices/maps/channels explicitly `*[]T`, `*map[K]V`, `*chan T` |
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- Keep convenient operators (auto-dereference like struct methods do) |
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- Eliminate special allocation functions (`make()`) |
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- Add explicit control where it matters (grow, clone) |
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## Proposed Changes |
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### 1. Slices Become `*[]T` (Explicit Pointers) |
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**Current Problem:** |
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```go |
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s := []int{1, 2, 3} // Looks like value, is reference |
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s2 := s // Copies reference - HIDDEN SHARING |
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s2[0] = 99 // Mutates s too! Not obvious |
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``` |
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**Proposed:** |
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```go |
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s := &[]int{1, 2, 3} // Explicit pointer allocation |
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s2 := s // Copies pointer - OBVIOUS SHARING |
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s2[0] = 99 // Mutates s too - but now obvious! |
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// Slicing still works (auto-dereference) |
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sub := s[1:3] // Returns *[]int (new slice header, same backing) |
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sub := s[1:3:5] // Full slicing with capacity still works |
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// To copy data, be explicit |
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s3 := s.Clone() // Deep copy |
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s3 := &[]int(*s) // Alternative: copy via literal |
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// Append works as before |
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s.Append(4, 5, 6) // Implicit grow if needed (fine!) |
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s.Grow(100) // Explicit capacity increase |
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``` |
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**What Changes:** |
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- ✅ Allocation: `&[]T{}` instead of `make([]T, len, cap)` |
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- ✅ Type: `*[]int` instead of `[]int` |
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- ✅ Explicit clone: Must call `.Clone()` to copy data |
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- ✅ Explicit grow: `.Grow(n)` for pre-allocation |
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- ❌ Slicing syntax: **KEEP IT** - `s[i:j]` still works |
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- ❌ Append behavior: **KEEP IT** - implicit growth is fine |
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- ❌ Auto-dereference: Like methods, `s[i]` auto-derefs |
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**Benefits:** |
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- Assignment `s2 := s` is obviously pointer copy |
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- Function parameters `func f(s *[]int)` show mutation potential |
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- Still convenient: slicing and indexing work as before |
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### 2. Maps Become `*map[K]V` (Explicit Pointers) |
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**Current Problem:** |
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```go |
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m := make(map[string]int) // Special make() function |
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m2 := m // HIDDEN reference sharing |
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var m3 map[string]int // nil map |
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v := m3["key"] // OK - returns zero value |
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m3["key"] = 42 // PANIC! Nil map write trap |
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``` |
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**Proposed:** |
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```go |
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m := &map[string]int{} // Explicit pointer allocation |
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m := &map[string]int{ // Literal initialization |
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"key": 42, |
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} |
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m2 := m // Obviously copies pointer |
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// Map operations auto-dereference |
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m["key"] = 42 // Auto-deref (like s[i] for slices) |
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v := m["key"] |
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v, ok := m["key"] |
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// Nil pointer is consistent |
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var m3 *map[string]int // nil pointer |
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v := m3["key"] // PANIC - nil pointer deref (consistent!) |
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m3 = &map[string]int{} // Must allocate |
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m3["key"] = 42 // Now OK |
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// Copying requires explicit clone |
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m4 := m.Clone() // Deep copy |
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``` |
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**What Changes:** |
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- ✅ Allocation: `&map[K]V{}` instead of `make(map[K]V)` |
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- ✅ Type: `*map[K]V` instead of `map[K]V` |
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- ✅ Nil behavior: Consistent nil pointer panic |
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- ✅ Explicit clone: Must call `.Clone()` |
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- ❌ Map syntax: **KEEP IT** - `m[k]` auto-derefs |
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**Benefits:** |
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- Obvious pointer semantics |
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- No special nil-map read-only trap |
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- Clear when data is shared |
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### 3. Channels Become `*chan T` (Explicit Pointers) |
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**Current Problem:** |
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```go |
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ch := make(chan int, 10) // Special make() function |
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ch2 := ch // HIDDEN reference sharing |
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var ch3 chan int // nil channel |
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ch3 <- 42 // BLOCKS FOREVER! Silent deadlock trap |
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``` |
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**Proposed:** |
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```go |
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ch := &chan int{cap: 10} // Explicit pointer allocation |
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ch := &chan int{} // Unbuffered (cap: 0) |
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ch2 := ch // Obviously copies pointer |
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// Channel operations auto-dereference |
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ch <- 42 // KEEP <- syntax! |
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v := <-ch |
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v, ok := <-ch |
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// for range still works |
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for v := range ch { // KEEP for range! |
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process(v) |
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} |
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// select still works |
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select { // KEEP select! |
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case v := <-ch: |
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handle(v) |
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case ch2 <- 42: |
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sent() |
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} |
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// Nil pointer is consistent |
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var ch3 *chan int // nil pointer |
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ch3 <- 42 // PANIC - nil pointer deref (consistent!) |
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// Directional channels as type aliases or interfaces |
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type SendOnly[T any] = *chan T // Could restrict at type level |
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func send(ch *chan int) {} // Or just document convention |
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``` |
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**What Changes:** |
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- ✅ Allocation: `&chan T{cap: n}` instead of `make(chan T, n)` |
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- ✅ Type: `*chan T` instead of `chan T` |
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- ✅ Nil behavior: Consistent nil pointer panic |
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- ❌ Send/receive: **KEEP `<-` syntax** |
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- ❌ Select: **KEEP `select` statement** |
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- ❌ For range: **KEEP `for range ch`** |
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**Benefits:** |
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- Obvious pointer semantics |
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- No silent nil-channel blocking trap |
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- Keep all the convenient syntax |
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- Directional types could be interfaces if needed |
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### 4. Unified Allocation: Eliminate `make()` |
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**Before (Three Allocation Primitives):** |
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```go |
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new(T) // Returns *T (zero value) |
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make([]T, len, cap) // Returns []T (special) |
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make(map[K]V, hint) // Returns map[K]V (special) |
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make(chan T, buf) // Returns chan T (special) |
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``` |
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**After (One Allocation Syntax):** |
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```go |
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new(T) // Returns *T (zero value) |
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&T{} // Returns *T (composite literal) |
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&[]T{} // Returns *[]T (empty slice) |
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&[n]T{} // Returns *[n]T (array) |
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&map[K]V{} // Returns *map[K]V (empty map) |
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&chan T{} // Returns *chan T (unbuffered) |
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&chan T{cap: 10} // Returns *chan T (buffered) |
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``` |
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**Eliminate:** |
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- ❌ `make()` entirely |
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- ❌ Special capacity/hint parameters (use methods instead) |
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### 5. Type System Unification |
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**Before:** |
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``` |
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Value types: int, float, bool, struct, [N]T |
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Reference types: []T, map[K]V, chan T (SPECIAL SEMANTICS) |
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Pointer types: *T |
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``` |
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**After:** |
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``` |
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Value types: int, float, bool, struct, [N]T |
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Pointer types: *T (including *[]T, *map[K]V, *chan T - UNIFIED) |
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``` |
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All pointer types have consistent semantics: |
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- Assignment copies the pointer |
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- Nil pointer dereference panics consistently |
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- Auto-dereference for convenient syntax |
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- Explicit `.Clone()` for deep copy |
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## Syntax Comparison |
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### Slices |
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**Before:** |
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```go |
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// Many ways to create |
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var s []int // nil slice |
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s = []int{} // empty slice |
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s = make([]int, 10) // len=10, cap=10 |
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s = make([]int, 10, 20) // len=10, cap=20 |
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s = []int{1, 2, 3} // literal |
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// Slicing |
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sub := s[1:3] // subslice |
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sub = s[:3] // from start |
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sub = s[1:] // to end |
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sub = s[:] // full slice |
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sub = s[1:3:5] // with capacity |
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// Append |
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s = append(s, 4) // might reallocate |
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s = append(s, items...) // spread |
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// Copy (manual) |
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s2 := make([]int, len(s)) |
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copy(s2, s) |
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``` |
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**After:** |
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```go |
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// One way to create |
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var s *[]int // nil pointer |
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s = &[]int{} // empty slice |
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s = &[10]int{}[:] // len=10 from array |
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s = &[]int{1, 2, 3} // literal |
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// Slicing (UNCHANGED) |
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sub := s[1:3] // auto-deref, returns *[]int |
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sub = s[:3] |
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sub = s[1:] |
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sub = s[:] |
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sub = s[1:3:5] |
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// Append (UNCHANGED) |
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s.Append(4) // might reallocate (fine!) |
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s.Append(items...) // spread |
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// Explicit operations |
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s.Grow(100) // pre-allocate capacity |
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s2 := s.Clone() // explicit deep copy |
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``` |
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### Maps |
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**Before:** |
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```go |
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// Many ways to create |
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var m map[K]V // nil map |
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m = map[K]V{} // empty map |
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m = make(map[K]V) // empty map |
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m = make(map[K]V, 100) // with hint |
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m = map[K]V{k: v} // literal |
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// Access |
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m[k] = v |
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v = m[k] |
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v, ok = m[k] |
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// Copy (manual) |
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m2 := make(map[K]V, len(m)) |
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for k, v := range m { |
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m2[k] = v |
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} |
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``` |
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**After:** |
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```go |
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// One way to create |
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var m *map[K]V // nil pointer |
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m = &map[K]V{} // empty map |
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m = &map[K]V{k: v} // literal |
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// Access (UNCHANGED) |
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m[k] = v // auto-deref |
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v = m[k] |
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v, ok = m[k] |
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// Explicit operations |
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m2 := m.Clone() // explicit deep copy |
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``` |
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### Channels |
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**Before:** |
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```go |
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// Create |
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ch := make(chan int) // unbuffered |
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ch := make(chan int, 10) // buffered |
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// Operations |
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ch <- 42 // send |
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v := <-ch // receive |
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v, ok := <-ch // receive with closed check |
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close(ch) |
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// for range |
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for v := range ch { |
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process(v) |
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} |
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// select |
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select { |
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case v := <-ch: |
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handle(v) |
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case <-timeout: |
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timeout() |
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} |
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``` |
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**After:** |
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```go |
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// Create |
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ch := &chan int{} // unbuffered |
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ch := &chan int{cap: 10} // buffered |
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// Operations (UNCHANGED) |
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ch <- 42 // auto-deref |
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v := <-ch |
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v, ok := <-ch |
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ch.Close() // method instead of builtin |
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// for range (UNCHANGED) |
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for v := range ch { |
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process(v) |
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} |
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// select (UNCHANGED) |
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select { |
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case v := <-ch: |
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handle(v) |
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case <-timeout: |
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timeout() |
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} |
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``` |
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## Grammar Simplification |
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### Eliminated Syntax |
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1. **`make()` builtin** - 3 different forms → 0 |
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- `make([]T, n, cap)` → `&[]T{}` + `.Grow(cap)` |
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- `make(map[K]V, hint)` → `&map[K]V{}` |
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- `make(chan T, buf)` → `&chan T{cap: buf}` |
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2. **Dual allocation semantics** - 2 primitives → 1 |
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- `new(T)` and `make(T)` → just `new(T)` or `&T{}` |
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### Preserved Syntax |
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1. ✅ Slice expressions: `s[i:j]`, `s[i:j:k]` |
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2. ✅ Channel operators: `<-ch`, `ch<-` |
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3. ✅ Select statement: `select { case ... }` |
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4. ✅ Range over channels: `for v := range ch` |
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5. ✅ Map/slice indexing: `m[k]`, `s[i]` |
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6. ✅ Auto-dereference: Like methods on `*T` |
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## New Built-in Methods |
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### Slices (`*[]T`) |
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```go |
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s := &[]int{1, 2, 3} |
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// Capacity management |
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s.Grow(n int) // Ensure capacity for n more elements |
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s.Cap() int // Current capacity |
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s.Len() int // Current length |
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// Modification |
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s.Append(items ...T) // Append items (implicit grow OK) |
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s.Insert(i int, items ...T) // Insert at index |
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s.Delete(i, j int) // Delete s[i:j] |
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s.Clear() // Set length to 0 |
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// Copying |
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s.Clone() *[]T // Deep copy |
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s.Slice(i, j int) *[]T // Alternative to s[i:j] |
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``` |
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### Maps (`*map[K]V`) |
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```go |
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m := &map[string]int{} |
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// Capacity |
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m.Len() int // Number of keys |
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// Modification |
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m.Clear() // Remove all keys |
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m.Delete(k K) // Delete key |
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// Copying |
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m.Clone() *map[K]V // Deep copy |
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// Bulk operations |
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m.Keys() *[]K // All keys |
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m.Values() *[]V // All values |
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m.Merge(other *map[K]V) // Merge other into m |
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``` |
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### Channels (`*chan T`) |
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```go |
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ch := &chan int{cap: 10} |
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// Metadata |
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ch.Len() int // Items in buffer |
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ch.Cap() int // Buffer capacity |
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// Control |
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ch.Close() // Close channel (method vs builtin) |
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``` |
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## Auto-Dereference Rules |
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Like struct methods today, pointer types auto-dereference: |
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```go |
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type Person struct { name string } |
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func (p *Person) Name() string { return p.name } |
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p := &Person{name: "Alice"} |
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n := p.Name() // Auto-deref: (*p).Name() |
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// Same for new pointer types |
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s := &[]int{1, 2, 3} |
||||||
|
v := s[0] // Auto-deref: (*s)[0] |
||||||
|
sub := s[1:3] // Auto-deref: (*s)[1:3] |
||||||
|
|
||||||
|
m := &map[K]V{} |
||||||
|
v = m[k] // Auto-deref: (*m)[k] |
||||||
|
|
||||||
|
ch := &chan int{} |
||||||
|
ch <- 42 // Auto-deref: (*ch) <- 42 |
||||||
|
v = <-ch // Auto-deref: <-(*ch) |
||||||
|
``` |
||||||
|
|
||||||
|
**Rule:** Pointer to slice/map/channel auto-derefs for indexing, slicing, and channel ops. |
||||||
|
|
||||||
|
## Concurrency Safety |
||||||
|
|
||||||
|
### Before: Implicit Sharing |
||||||
|
|
||||||
|
```go |
||||||
|
func worker(s []int, wg *sync.WaitGroup) { |
||||||
|
defer wg.Done() |
||||||
|
s[0] = 99 // RACE - not obvious from signature |
||||||
|
} |
||||||
|
|
||||||
|
s := []int{1, 2, 3} |
||||||
|
var wg sync.WaitGroup |
||||||
|
wg.Add(2) |
||||||
|
go worker(s, &wg) // Sharing not obvious |
||||||
|
go worker(s, &wg) // Two goroutines mutate same slice |
||||||
|
wg.Wait() |
||||||
|
``` |
||||||
|
|
||||||
|
### After: Explicit Sharing |
||||||
|
|
||||||
|
```go |
||||||
|
func worker(s *[]int, wg *sync.WaitGroup) { |
||||||
|
defer wg.Done() |
||||||
|
(*s)[0] = 99 // RACE - but obvious from *[]int |
||||||
|
} |
||||||
|
|
||||||
|
s := &[]int{1, 2, 3} |
||||||
|
var wg sync.WaitGroup |
||||||
|
wg.Add(2) |
||||||
|
go worker(s, &wg) // OBVIOUS pointer sharing |
||||||
|
go worker(s, &wg) // Clear that both access same data |
||||||
|
wg.Wait() |
||||||
|
``` |
||||||
|
|
||||||
|
**Benefits:** |
||||||
|
- Function signature shows mutation: `func f(s *[]int)` vs `func f(s []int)` |
||||||
|
- Pointer copy is obvious: `s2 := s` (copies pointer) |
||||||
|
- Value copy requires explicit clone: `s2 := s.Clone()` |
||||||
|
|
||||||
|
### Pattern: Immutable by Default |
||||||
|
|
||||||
|
```go |
||||||
|
// Current Go - unclear if mutation happens |
||||||
|
func ProcessSlice(s []int) []int { |
||||||
|
s[0] = 99 // Mutates caller's slice! |
||||||
|
return s |
||||||
|
} |
||||||
|
|
||||||
|
// Proposed - explicit mutation |
||||||
|
func ProcessSlice(s *[]int) { |
||||||
|
(*s)[0] = 99 // Clear mutation |
||||||
|
} |
||||||
|
|
||||||
|
// Or value semantics (copy) |
||||||
|
func ProcessSlice(s []int) []int { // Note: NOT pointer |
||||||
|
result := &[]int(s) // Explicit copy from value |
||||||
|
(*result)[0] = 99 // Mutate copy |
||||||
|
return result |
||||||
|
} |
||||||
|
``` |
||||||
|
|
||||||
|
## Migration Path |
||||||
|
|
||||||
|
### Phase 1: Allow Both (Backward Compatible) |
||||||
|
|
||||||
|
```go |
||||||
|
// Old style still works |
||||||
|
s := []int{1, 2, 3} |
||||||
|
s = append(s, 4) |
||||||
|
|
||||||
|
// New style also works (same runtime behavior) |
||||||
|
s := &[]int{1, 2, 3} |
||||||
|
s.Append(4) |
||||||
|
|
||||||
|
// Add deprecation warnings |
||||||
|
make([]int, 10) // WARNING: Use &[]int{} or &[10]int{}[:] |
||||||
|
``` |
||||||
|
|
||||||
|
### Phase 2: Deprecate Old Forms |
||||||
|
|
||||||
|
```go |
||||||
|
// Compiler warnings |
||||||
|
[]int{1, 2, 3} // WARNING: Use &[]int{1, 2, 3} |
||||||
|
make([]int, 10) // WARNING: Use &[]int{} with .Grow(10) |
||||||
|
make(map[K]V) // WARNING: Use &map[K]V{} |
||||||
|
make(chan T, 10) // WARNING: Use &chan T{cap: 10} |
||||||
|
``` |
||||||
|
|
||||||
|
### Phase 3: Breaking Change |
||||||
|
|
||||||
|
```go |
||||||
|
// Only new syntax allowed |
||||||
|
&[]int{1, 2, 3} // OK |
||||||
|
&map[K]V{} // OK |
||||||
|
&chan T{cap: 10} // OK |
||||||
|
|
||||||
|
[]int{1, 2, 3} // ERROR: Use &[]int{1, 2, 3} |
||||||
|
make([]int, 10) // ERROR: Removed |
||||||
|
``` |
||||||
|
|
||||||
|
## Implementation Impact |
||||||
|
|
||||||
|
### Compiler Changes |
||||||
|
|
||||||
|
**New:** |
||||||
|
- Auto-dereference for `*[]T`, `*map[K]V`, `*chan T` |
||||||
|
- Built-in methods (`.Append()`, `.Clone()`, `.Grow()`, etc.) |
||||||
|
- Composite literal fields: `&chan T{cap: 10}` |
||||||
|
|
||||||
|
**Removed:** |
||||||
|
- `make()` builtin (3 forms) |
||||||
|
- Special case type checking for reference types |
||||||
|
|
||||||
|
**Preserved:** |
||||||
|
- Slice expressions `s[i:j:k]` |
||||||
|
- Channel operators `<-` |
||||||
|
- Select statement |
||||||
|
- Range over channels |
||||||
|
- All runtime implementations |
||||||
|
|
||||||
|
### Runtime Changes |
||||||
|
|
||||||
|
**Minimal:** |
||||||
|
- Same memory layout for slices/maps/channels |
||||||
|
- Same GC behavior |
||||||
|
- Same scheduler |
||||||
|
- No performance impact |
||||||
|
|
||||||
|
**API:** |
||||||
|
- Add runtime functions for `.Clone()`, `.Grow()`, etc. |
||||||
|
- These can be compiler intrinsics for performance |
||||||
|
|
||||||
|
## Complexity Reduction |
||||||
|
|
||||||
|
| Metric | Before | After | Reduction | |
||||||
|
|--------|--------|-------|-----------| |
||||||
|
| **Allocation primitives** | 2 (`new`, `make`) | 1 (`&T{}`) | **50%** | |
||||||
|
| **make() forms** | 3 (slice, map, chan) | 0 | **100%** | |
||||||
|
| **Reference type special cases** | 3 types | 0 (unified) | **100%** | |
||||||
|
| **Nil traps** | 2 (nil map write, nil chan) | 0 (consistent panic) | **100%** | |
||||||
|
| **Type system categories** | 3 (value, ref, ptr) | 2 (value, ptr) | **33%** | |
||||||
|
| **Syntax variants preserved** | Slicing, `<-`, select, range | All kept | **0%** | |
||||||
|
|
||||||
|
**Total complexity reduction: ~30%** while keeping ergonomic syntax. |
||||||
|
|
||||||
|
## Real-World Example: ORLY Codebase |
||||||
|
|
||||||
|
### Before |
||||||
|
|
||||||
|
```go |
||||||
|
// pkg/database/query-events.go |
||||||
|
func QueryEvents(db *badger.DB, filter *filter.T) ([]uint64, error) { |
||||||
|
results := make([]uint64, 0, 1000) |
||||||
|
// ... query logic |
||||||
|
return results, nil |
||||||
|
} |
||||||
|
|
||||||
|
// Caller must handle returned slice |
||||||
|
events, err := QueryEvents(db, f) |
||||||
|
if err != nil { |
||||||
|
return err |
||||||
|
} |
||||||
|
events = append(events, moreEvents...) // Might copy |
||||||
|
``` |
||||||
|
|
||||||
|
### After |
||||||
|
|
||||||
|
```go |
||||||
|
// pkg/database/query-events.go |
||||||
|
func QueryEvents(db *badger.DB, filter *filter.T) (results *[]uint64, err error) { |
||||||
|
results = &[]uint64{} |
||||||
|
results.Grow(1000) // Explicit capacity |
||||||
|
// ... query logic |
||||||
|
return |
||||||
|
} |
||||||
|
|
||||||
|
// Caller gets explicit pointer |
||||||
|
events, err := QueryEvents(db, f) |
||||||
|
if chk.E(err) { |
||||||
|
return |
||||||
|
} |
||||||
|
events.Append(moreEvents...) // Clear mutation |
||||||
|
``` |
||||||
|
|
||||||
|
**Benefits in ORLY:** |
||||||
|
- Clear which functions mutate vs return new data |
||||||
|
- Obvious when slices are shared across goroutines |
||||||
|
- Explicit capacity management for performance-critical code |
||||||
|
- No hidden allocations from append |
||||||
|
|
||||||
|
## Conclusion |
||||||
|
|
||||||
|
### What We Keep |
||||||
|
✅ Slice expressions: `s[1:3:5]` |
||||||
|
✅ Channel operators: `<-` |
||||||
|
✅ Select statement |
||||||
|
✅ For range channels |
||||||
|
✅ Implicit append growth |
||||||
|
✅ Convenient auto-dereference |
||||||
|
|
||||||
|
### What We Gain |
||||||
|
✅ Explicit pointer semantics |
||||||
|
✅ Obvious data sharing |
||||||
|
✅ Consistent nil behavior |
||||||
|
✅ Unified type system |
||||||
|
✅ Simpler language (no `make()`) |
||||||
|
✅ Better concurrency safety |
||||||
|
|
||||||
|
### What We Lose |
||||||
|
❌ `make()` function (replaced by `&T{}`) |
||||||
|
❌ Implicit reference types (now explicit `*[]T`) |
||||||
|
❌ Zero-value usability for maps/slices (must allocate) |
||||||
|
|
||||||
|
### Recommendation |
||||||
|
|
||||||
|
This revision strikes the right balance: |
||||||
|
- **Keep** Go's ergonomic syntax that makes it productive |
||||||
|
- **Add** explicit semantics that make code safer and clearer |
||||||
|
- **Remove** only the truly confusing parts (`make()`, implicit references) |
||||||
|
- **Gain** ~30% complexity reduction without sacrificing convenience |
||||||
|
|
||||||
|
The migration is straightforward and could be done gradually with good tooling support. |
||||||
Loading…
Reference in new issue